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Topic: detect movements

#1 2011-09-18 00:53:49


detect movements

Can the Kinect detect the movements that would be required for a FPS game?

* forward
* backward
* left
* right
* diagonal (in the 4 above directions)
* strafe left and right
* crouching
* all the above movements in a slower speed. the default speed for most FPS games is running, but the player would need to be able to walk slowly too

I've been looking at virtual reality stuff today and it seems that the two things that can detect those movements (omnidirectional treadmill and the VirtuSphere (massive hamsterball)) are impractical and expensive.

Last edited by coolplace (2011-09-18 01:19:06)


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